BH Appalachian Production System V1 - inspection repair candidate

Confirmed static file issues corrected:
- Refinery bay nodes 90 and 91 were visual shapes without collision/trigger flags. Set as static collision trigger volumes.
- Safety cones consisted of four overlapping meshes at each single placement. Kept one per location and lowered visual height.
- Pumpjack tank readout now attempts configured storage-node resolution and shows visible diagnostic messages if storage/fill type is missing.
- UI tank readout uses the name OIL; underlying fluid remains DIESEL.

NOT PROVEN IN FS25 GAME: truck trigger interaction, exact trigger physics mask, actual production, HUD renderer activation, two-bay selling payouts, cone visual quality, multiplayer/save persistence. Run fresh placement tests and inspect FS25 log.txt.

Test: back up your save; remove older version ZIP from mods folder; place pumpjack and refinery freshly on test map; verify start/stop, tank amount increase after running, tanker fills at load point, both refinery bays unload/payout, cone grounding and no log errors.
